Dealing with Real Maps and Reservation

  • There are two things that are not clear for me about this real/fictive map system.


    1) If somebody creates a real map about a part of a city and it becomes a multiplayer map, and then somebody else creates another part of that city but the two maps would have one section in common (eg. one map is the Northern part of city and the other is the Southern part of it and they intersect each other in the middle). In this case the secondly created map has no chance to become a multiplayer map?


    2) If for any reason a completed real map can't be multiplayer, but the author still wants to try it with other players is/will there (be) any chance to kinda transfer a real map to the fictive ones and play that real map in MP as a fictional one?:D

  • In this case the secondly created map has no chance to become a multiplayer map?

    As mentioned here you should first secure your place in the Real World. For the part of both maps that will be shared, there are some technical solutions - but at first you will be able to talk to the other map creator in order to make arrangements. That's an effort we strictly demand from every approved Real Map builder: Talking with the neighbors and make arrangements.


    any chance to kinda transfer a real map to the fictive ones and play that real map in MP as a fictional one

    As mentioned here Real world projects should best be created on the Fictional Planet to guarantee the Multiplayer state. If that's not possible due to reservation issues, a later transfer to the Fictional Planet can only be made if the reservation turns invalid (f.e. due to inacitivity of the author who never really started a project after the reservation).


    Let me know if you got further questions.

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