Where do you assign a keyboard key?

  • I'm assuming under the "hot keys" tab in the settings of the game, there's an "add" button. But for now it seems to be greyed out.

  • I don't think it's available for the moment, but I can't be completely certain! The button is not available for me to press at least :)

  • I don't think it's available for the moment, but I can't be completely certain! The button is not available for me to press at least :)

    Yeah its blanked out for me, assume its to keep the controls for every vehicle the same.

  • In your script, the new event has to be inclueded in the "PUBLIC_BUTTONS"-Section Scripting system and then you have to start LOTUS, load a game with your vehicle and then you go into the options menu. Now you will find the long list of every event, this vehicle support and there you should find also your event! :-)

    Thanks, so if I call a new public button called "buzzer" for example, where do I set what key it uses, or would I have to call it like "W" for the w key? I am used to C# and using KeyDown function. For example.. if (e.KeyCode == Keys.Enter) It is setting that key to Enter. How would I do the equivalent in LOTUS?

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