Map search deleted splines and the is crashing

  • 1. Please describe as detailed as possible what you did and which problem that leads to.

    I deleted some spline(which were own made) from the game, after I deleted fom the map with Map Editor, but when I play in the map, the LOTUS search the deleted splines and after the game is crashing. (interesting, in the editor it is works well)



    2. Please post your logfile and if possible attach your debug logfile, as well, which have been created during the problem occured.



    3. If it is a performance or another possibly hardware-related problem, please post your system information. Those are:

    • OS and architecture (32/64bit): 64 bit
    • Processor clock rate: 4,2 Ghz
    • Processor cores:4
    • RAM: 2x8 GB COrsair RAM
    • Type of hard drive (HDD/SDD): HDD
    • Desktop or Notebook?: Desktop
    • Name of your graphics card: Asus Geforce GTX 1050 Ti
    • Graphics memory:4 GB
    • GPU clock rate 1290 Mhz/7008 Mhz
    • OpenGL version (see LOTUS logfile): 4.6.0 NVIDIA 417.35
  • You can try run the Map with 64-Bit.

    \|/⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀(__)

    ⠀⠀⠀⠀`\-------------(oo)

    ⠀⠀⠀⠀⠀||⠀⠀⠀ ⠀⠀(__)

    ⠀⠀⠀⠀⠀||w------||⠀⠀⠀⠀\|/

    ⠀⠀⠀\|/

  • Or, since 64bit is buggy, reduce the RAM that is needed by reducing effects. The most simple way is using reduced texture resolution.

  • You can try run the Map with 64-Bit.

    How Can I run with 64 bit? (I didn't found in the settings...)

    Or, since 64bit is buggy, reduce the RAM that is needed by reducing effects. The most simple way is using reduced texture resolution.

    It is not helped... :(


    Probably my problem cause the map would like to infuse 3 deleted splines, which no longer exist in the game

  • Yes that's normal in LOTUS, that will be fixed

    \|/⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀(__)

    ⠀⠀⠀⠀`\-------------(oo)

    ⠀⠀⠀⠀⠀||⠀⠀⠀ ⠀⠀(__)

    ⠀⠀⠀⠀⠀||w------||⠀⠀⠀⠀\|/

    ⠀⠀⠀\|/

  • Janine

    Closed the thread.
  • Janine

    Added the Label Works as intended