Hi!
Could you please help me with night textures? I have complex material with normal map and night texture with alpha channel (opacity values are from the lexicon article). I tried various values of variables and settings of material but I haven't found right way – it's still activated at wrong times (for example permanently or all the night).
I know it's described in lexicon articles but I probably didn't understand them well.
Thank you!
Night texture – settings of material
-
-
Please tell us exactly which result you would like to get and post your current material properties!
-
-
Marvin_0 I have used these values and I understand them/German but I was asking for settings of material in CT. I probably didn't write it clearly in my first post.
Settings:
My night texture: Google Drive
I have normal family houses so I want night texture activated in the morning and evening. -
Does this happen also if you're using simple bitmap textures and/or if you use the "Simple" or "Complex" material type?
-
Simple material with DDS texture works (Brightness of the night texture set to 0); complex or BMP doesn't.
-
With the help of TeamViewapp, i've found the problem again: You have to enter a very small value in the parameter "Brightness of the night texture", e.g. 0.001. Then it should work!
-
-
Neu erstellte Beiträge unterliegen der Moderation und werden erst sichtbar, wenn sie durch einen Moderator geprüft und freigeschaltet wurden.
Die letzte Antwort auf dieses Thema liegt mehr als 60 Tage zurück. Das Thema ist womöglich bereits veraltet. Bitte erstellen Sie ggf. ein neues Thema.