1. I was trying out the new triggers and signals but I could not find out the following. When a vehicle drives over a trigger I want the trafficlight to switch to green. How do I do that? The Lexicon did not help me / Could not help me.
2. I'm planning to get a new PC later this year. At this moment my 4 core I5 4690 is bottlenecking when using games and performance hungry programs. When getting a 6/8 or 12 core CPU will the game map editor performance increase as well? At this moment it is 20 FPS or worse all time. Having less then 10 is 70% of the time right now. Would a 8 core increase the performance?
3. If question 2 is negative then I have the following suggestion. When the map editor has started up it's performance is rather good, 60 fps. That is because it has not loaded a lot of tiles. If the program loads and loads it is getting more and more laggy, because it is loading a awful lot of things. It loads 110 tiles. Would it be a good option to limit the tiles in the map editor to 3x3 for example. I think performance will be massively increased.
Thanks in advance.
FPS When loaded almost no tiles:
FPS When All Tiles are loaded: