Error while loading the textures (street vehicle)
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You have to delete all materials and change the following settings when exporting the file:
- Y forward
- Normals ✔
(If necessary, also "Selection only")
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That Worked! Thank you

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Mmh, I've been trying to use blender 2.8 because it's more handy on my side. The only problem is that I can't assign a texture without creating a material, so it will end in an error on lotus ContentTool "Import object is not completly possible because it's partally or completly untextured"
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Sadly, you currently can't use Blender 2.8 or higher for exporting into Lotus. The only possible thing to do is to convert the file from 2.8+ to 2.79, for example via the obj format. But as far as I know you need to assign the textures again then. If you want to install Blender 2.79 and 2.8 on one system, you need to install 2.8 via Steam, because 2.79 would detect that a newer version is installed and wouldn't install. That's the only way I am aware of, but perhaps somebody knows another way?
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Oh ok. I installed 2.7 and 2.8 both in my system, without using steam. Using just the standalone installer. By default blender 2.8 gets installed in a folder called "blender 2.8x", while blender 2.7 is in a folder called just "blender" and they don't detect each others

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I didn't touch anything but now it's saying DDS textures are not supported ?
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Do you have exported it with DXT3 or DXT5?
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Linear DXT5
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Perhaps you could show us the options you use while exporting the dds file!

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Perhaps you could show us the options you use while exporting the dds file!

Sorry I didn't receive the notification for your post, by the way I fixed it just by re-exporting the texture. I don't know what happend before

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Mmm no, here's another problem. The textures loads fine in the editor and I can see it.. but Lotus crash and the log says that DDS textures are not supported (?) but all other textures are dds and working
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