Problem with Lotus texture loading system

  • 1. Please describe as detailed as possible what you did and which problem that leads to.

    When I'm using Lotus a lot of ai cars bodyworks just disappears, and the ai people have a strange transparency. Also when I add a Gt6n to a map with another vehicle and delete the first one the last one disappears, showing only the wheels and a dark shadow. Also the logfile didn't show anything strange, but it never load completely the textures


    2. Please post your logfile and if possible attach your debug logfile, as well, which have been created during the problem occured.

    ===========================

    LOTUS Logfile

    ===========================


    Date: 26/12/2020

    Time: 21:09:06

    Version: 1.EA.085 (64 bit)

    (1.0.7662.5261)


    Main Thread ID: 14632/$3928


    Start parameters:



    21:09:06 - Thread: 3928 - Information: Collecting and loading plugin DLLs...

    21:09:06 - Thread: 3928 - Information: VM0

    21:09:06 - Thread: 3928 - Information: Creating graphical interface...

    21:09:06 - Thread: 3928 - Information: Video adapter: NVIDIA GeForce GTX 1050

    Intel(R) UHD Graphics 620

    21:09:06 - Thread: 3928 - Information: Video RAM: <could not be got>

    21:09:06 - Thread: 3928 - Information: Video status: OK

    OK

    21:09:06 - Thread: 3928 - Information: OpenGL-Version: 4.6.0 - Build 26.20.100.7372

    21:09:06 - Thread: 3928 - Information: Max supported texture size: 16384

    21:09:06 - Thread: 3928 - Information: Finished creating graphical interface

    21:09:07 - Thread: 37E0 - Information: VM00

    21:09:09 - Thread: 3928 - Information: Input process started

    21:09:14 - Thread: 3928 - Information: Loading map Diorama (1000:486319204) ...

    21:09:14 - Thread: 3928 - Information: Entrypoint III = Bopser

    21:09:14 - Thread: 3928 - Information: Placing vehicle(s) GT6N...

    21:10:07 - Thread: 3928 - Information: Quit button click...

    21:10:07 - Thread: 3928 - Information: Terminate input process...

    21:10:07 - Thread: 3928 - Information: Input process terminated

    21:10:08 - Thread: 3928 - Information: Destroying master manager...

    21:10:08 - Thread: 3928 - Information: Destroying map...

    21:10:08 - Thread: 3928 - Information: Destroying Map

    21:10:08 - Thread: 3928 - Information: All map loading threads stopped

    21:10:08 - Thread: 3928 - Information: Map destoyed

    21:10:09 - Thread: 3928 - Information: Master manager destroyed


    End of logfile - Logger stops regularly




    3. If it is a performance or another possibly hardware-related problem, please post your system information. Those are:

    • Windows 10 Home 64bit
    • Intel I7 8565U 2-4,6 Ghz
    • 4 cores
    • 16 GB Ram
    • SSD
    • Notebook
    • GeForce GTX 1050 4GB
    • OpenGL 4.6.0
  • 21:09:14 - Thread: 3928 - Information: Placing vehicle(s) GT6N...

    21:10:07 - Thread: 3928 - Information: Quit button click...

    Looks like you waited less than 1 minute. Due to a bug in the texture loading order, you currently have to wait longer until all textures are loaded.

  • Unlikely. The game currently crashs when you change your vehicle to another one (by spawning a new vehicle or by changing it via F4), if one of the vehicle contains passengers. This bug has been fixed yesterday, but still needs to be published.

  • Janine

    Hat das Thema geschlossen
  • Janine

    Hat das Label Funktioniert wie gewollt hinzugefügt