Hey,
Everything is in the title
Hey,
Everything is in the title
Sorry, but I don't know what you mean...
What for signs do you mean? Traffic signs?
Yes, Traffic Signs
For the model itself, you'd use a 3D Modelling program, like Blender, or 3DS Max. Textures could be artificially created, or you could use phototextures, which give them a more authentic feel.
which give them a more authentic feel.
Due to dirt and rust. You should not underestimate this effect.
For the model itself, you'd use a 3D Modelling program, like Blender, or 3DS Max. Textures could be artificially created, or you could use phototextures, which give them a more authentic feel.
You think is it possible with SolidWorks you think ?
You think is it possible with SolidWorks you think ?
As long as you can get it to .x3d format in the end, yes. Seems like from solidworks you could export as OBJ, import to blender, then export to x3d from blender, though I didn't do much research to what formats solidworks can export as
Once I exported Solidworks to .stl I believe. Belive me when I say it's not worth it, as CAD programs work differently than those you need for game assets.
You think is it possible with SolidWorks you think ?
As long as you can get it to .x3d format in the end, yes. Seems like from solidworks you could export as OBJ, import to blender, then export to x3d from blender, though I didn't do much research to what formats solidworks can export as
Ok, I’ll try at this evening, and I’ll confirm you
Once I exported Solidworks to .stl I believe. Belive me when I say it's not worth it, as CAD programs work differently than those you need for game assets.
So, I should learn Blender?
If you don't want to pay for Maya/3DS Max then yes.
If you don't want to pay for Maya/3DS Max then yes.
Oh, ok...
I hope it’s more easy that SolidWorks:)
SolidWorks is a total disaster! Do not try this at home! I know this program in parts - I really cannot recommend it!
SolidWorks is a total disaster! Do not try this at home! I know this program in parts - I really cannot recommend it!
Yeah, but I meant Blender is more easy to use than SolidWorks ?
Both are time-consuming to learn - there is no difference between. But Blender is much more stable, well proved and free to use.
Both are time-consuming to learn - there is no difference between. But Blender is much more stable, well proved and free to use.
Okay, thank you!
There are a lot of tutorials for Blender and it's free, so if you are new to modeling i suggest you learn it
There are a lot of tutorials for Blender and it's free, so if you are new to modeling i suggest you learn it
Indeed, I'm new, but I've learned SolidWorks before, so, It should be more easy.
There are a lot of tutorials for Blender and it's free, so if you are new to modeling i suggest you learn it
Indeed, I'm new, but I've learned SolidWorks before, so, It should be more easy.
If you try to convert CAD formats to games, you will end up with too much polygons and unoptimized models.
Solidworks is a CAD tool, Blender is a mesh modeling software, the two look similar, but they're very different and require a different mindset.
I would suggest you get started by watching some beginner courses, like this one. Good luck and have fun learning!
Indeed, I'm new, but I've learned SolidWorks before, so, It should be more easy.
If you try to convert CAD formats to games, you will end up with too much polygons and unoptimized models.
Solidworks is a CAD tool, Blender is a mesh modeling software, the two look similar, but they're very different and require a different mindset.
I would suggest you get started by watching some beginner courses, like this one. Good luck and have fun learning!
Oh
Thank you
It's more clear now, I didn't understand why does the fuck I can't use SolidWorks, it's just because It's not enough optimal for LOTUS
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