Spline import beginner issues

  • 1. Please describe as detailed as possible what you did and which problem that leads to.

    I made an object in Blender with inside textures - metro tunnel. However in CT it is shown with outside textures, and atop of that longered in wrong axis.

    How do I solve this?

    2. Please post your logfile and if possible attach your debug logfile, as well, which have been created during the problem occured.

    No logfiles for this, however some screenshots. First one is in Blender Render, second one is from CT.

  • What is sure that the axis is not correct at the export. Here's what settings I use:



    Of course this setting (the forward and up axis direction) depends on what coordinate system you use in other modelling programs, but playing with these should solve your problem.


    The other one, well probably the model is faulty, you should invert the faces on the model. I can't really use blender for other purposes than exporting, but I guess after you select the model (with right click maybe?) there should be somewhere a menu point for inverting the polygons of the model.

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