Hello,
Is there a way for objects to use animated sprites as a texture? My idea is that there is either a single "all-in-one" file containing all frames of animation or that each frame is a separate file following a naming convention (ad.0.bmp, ad.1.bmp, ad.3.bmp ...) . If possible, probably a script or something would be needed but I don't have any knowledge about LOTUS scripting to code it by myself.
One of the use cases for this would be to have animated billboards and stuff like that.