Beiträge von GameBurrow

    What would be neat is that for example our virtual company has made a Steam collection for our multiplayer session. It would be nice that if we can imput that collection link somewhere and then everything from that collection would be enabled for the session.

    We could also display the link for the same collection when player attempts to join but has something missing.

    Something to keep in mind is that the collection can have (ours does) links to another collections also: https://steamcommunity.com/sha…iledetails/?id=1873044737

    With my Lenovo Y740-17ICH (1st gen) gaming laptop I'm getting following results with Balanced settings with some extra additions

    -With 3560 x 1440
    Diorama (default base game testmap): 60 - 80 FPS
    A bit bigger map like ReLIFE Koblenz: 25 - 35 FPS

    - With 1920 x 1080
    Diorama: Same result
    ReLIFE Koblenz: 25 - 40 FPS

    Specs of the machine:

    For me also with the G920, with 64bit the game didn't detect the wheel at all:

    No popup that controller detected on launch
    couldn't edit any of the controller settings (yes, I saw the settings in the settings list once I launched the game into world, but when I clicked edit/add nothing happened when I did anything with my controll, game just didn't detect the input

    However I did try replacing the 64bit exe with 32bit exe and when I launched then it immediately detected everything. I set everything up and it worked.
    I then replaced .exe back to 64bit and everything stopped working again (settings where saved, but once again OMSI didn't detect anything). Tried this cycle several times, 32bit works, 64bit does not.

    \LOTUS-Simulator\Tools\bin\LOTUS_Input.exe add this file to the whitelist of your anti-virus program

    DIdn't help, tried adding the entire LOTUS folder to exception and even disabling the AV. I also do see the LOTUS_Input.exe as launched but nope, doesn't register any input from the wheel when using 64bit exe.

    For me also with the G920, with 64bit the game didn't detect the wheel at all:

    • No popup that controller detected on launch
    • couldn't edit any of the controller settings (yes, I saw the settings in the settings list once I launched the game into world, but when I clicked edit/add nothing happened when I did anything with my controll, game just didn't detect the input

    However I did try replacing the 64bit exe with 32bit exe and when I launched then it immediately detected everything. I set everything up and it worked.
    I then replaced .exe back to 64bit and everything stopped working again (settings where saved, but once again OMSI didn't detect anything). Tried this cycle several times, 32bit works, 64bit does not.