========================== LOTUS Main Options ========================== Date: 05.01.2020 Time: 00:20:21 Version: 1.EA.051 (1.0.7297.52293) LIST: 0: STDS = parameter ord get value not implemented 1: 0001 = True 2: 0002 = 1 3: 0006 = True 4: 0007 = True 5: 0008 = True 6: 0009 = True 7: 0003 = True 8: 0004 = False 9: 0005 = LIST: 0: ID = 1000, Name = Talk, Color = 00FB50F1, Show = True 1: ID = 1005, Name = LookingForGroup, Color = 000189FF, Show = True 2: ID = 1010, Name = Recruitment, Color = 000054FF, Show = True 3: ID = 666, Name = System, Color = 0029DDFE, Show = True 4: ID = 333, Name = Local, Color = 00FFFFFF, Show = True 5: ID = 555, Name = Party, Color = 00F7D776, Show = True 6: ID = 111, Name = Company, Color = 0072F795, Show = True 7: ID = 222, Name = Management, Color = 0040C235, Show = True 8: ID = 444, Name = Whisper To, Color = 00FC99F6, Show = True 9: ID = 445, Name = Whisper From, Color = 00FC99F6, Show = True 10: ID = 777, Name = Alert, Color = 000000FF, Show = True 10: LOTUS Language = Deutsch 11: Date Format = 0 12: Time Format = 0 13: Text Font = Frutiger 65 14: Text Font Factor = 0.68533 15: Use real year = True 16: Use real month and day = True 17: Use real time = False 18: Reload while Standing = True 19: Screenhot Size Factor = 1.00000 20: Invert Camera Pan = False 21: Wheel Slip = True 22: Realistic Electric Power Supply = False 23: Place Set Up Grade = 2 24: Helper Hints OFF = False 25: Name Hints OFF = False 26: Dead Man's switch = False 27: Dynamic Setting Optimization = 0 28: NightMode ActivationMode = 1 29: NightMode ClockActivation From = 0.83362 30: NightMode ClockActivation Until = 1.25029 31: Nightmode Color = 119551 32: Nightmode Hover Color = 12225874 33: Nightmode Edit Color = 1409262 34: No Multithreading = False 35: Show Debug Infos = True 36: Hidden_UserDefined_Graphics = True 37: GraphicalPreset = 4 38: MaxFPS = 100 39: VerticalSync = True 40: Live Preview = True 41: Ambient Light = 1.00000 42: PerPixelIllumination = True 43: PerPixelIllu_LS_LS = True 44: PerPixelIllu_FZ_LS = True 45: PerPixelIllu_LS_FZ = True 46: PerPixelIllu_FZ_FZ = True 47: SpecularSurfaces = True 48: NormalMaps = True 49: Parallax Mapping = 3 50: Calculate Detailed Light Sources = True 51: OutsideLight_day = 3 52: OutsideLight_night = 3 53: InsideLight_day = 3 54: InsideLight_night = 3 55: Headlights_day = 4 56: Headlights_night = 8 57: Reduced Meshs for UserVeh = False 58: Reduced Meshs For UserTrain = False 59: Reduced Meshs For KI = False 60: Terrain Resolution = 256 61: TexResol UserVeh = 3 62: TexResol Scenery = 3 63: TexResol RearScenery = 3 64: Simple Shader = False 65: PostRenderingEffects = True 66: AntiAlias = True 67: Enlight Particles = True 68: Enlight Windows = True 69: Realtime Reflections = True 70: Realtime RainDrops = True 71: Shadows = 1 72: ShadowResolution Factor = 2.00000 73: Shadows Smooth = True 74: Terrain Detail = 2 75: Object Detail = 2 76: Max Vis Buildings = 3000 77: Max Vis Trees = 2000 78: 3D Trees = 3 79: Max Vis Remaining = 1000 80: Max Vis AI Veh = 100 81: Max Vis AI Pass = 100 82: Obj Rear Mirror Factor = 0.10000 83: Aerial Cache Days = 60 84: Sounds Stereo Effect = 50 85: Parking cars = 0.31000 86: Sound on Focus lost = False 87: 5000 = LIST: 0: SIMS = LIST: 0: LIST: 0: IDST = view.reset 1: DELB = False 2: KEYC = Leer 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = view.driver 1: DELB = False 2: KEYC = F1 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = view.passenger 1: DELB = False 2: KEYC = F2 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = view.outside 1: DELB = False 2: KEYC = F3 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = view.map 1: DELB = False 2: KEYC = F4 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 5: LIST: 0: IDST = view.previous 1: DELB = False 2: KEYC = Pfeil links 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 6: LIST: 0: IDST = view.next 1: DELB = False 2: KEYC = Pfeil rechts 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 7: LIST: 0: IDST = view.forward 1: DELB = False 2: KEYC = Pfeil hoch 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 8: LIST: 0: IDST = view.backward 1: DELB = False 2: KEYC = Pfeil runter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 9: LIST: 0: IDST = switch.toggle.front 1: DELB = False 2: KEYC = G 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 10: LIST: 0: IDST = switch.toggle.back 1: DELB = False 2: KEYC = G 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 11: LIST: 0: IDST = Throttle 1: DELB = False 2: KEYC = Q 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 12: LIST: 0: IDST = Brake 1: DELB = False 2: KEYC = Y 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 13: LIST: 0: IDST = MaxBrake 1: DELB = False 2: KEYC = X 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 14: LIST: 0: IDST = Neutral 1: DELB = False 2: KEYC = A 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 15: LIST: 0: IDST = Sanding 1: DELB = False 2: KEYC = Num 1 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 16: LIST: 0: IDST = ReverserPlus 1: DELB = False 2: KEYC = W 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 17: LIST: 0: IDST = ReverserMinus 1: DELB = False 2: KEYC = S 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 18: LIST: 0: IDST = RailBrake 1: DELB = False 2: KEYC = Num 3 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 19: LIST: 0: IDST = HoldToRun 1: DELB = False 2: KEYC = Tab 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 20: LIST: 0: IDST = RunButton 1: DELB = False 2: KEYC = Leer 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 21: LIST: 0: IDST = HighVoltageMainSwitchToggle 1: DELB = False 2: KEYC = M 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 22: LIST: 0: IDST = IndicatorWarn 1: DELB = False 2: KEYC = Num Enter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 23: LIST: 0: IDST = IndicatorToLeft 1: DELB = False 2: KEYC = Num 7 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 24: LIST: 0: IDST = IndicatorToRight 1: DELB = False 2: KEYC = Num 9 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 25: LIST: 0: IDST = IndicatorOff 1: DELB = False 2: KEYC = Num , 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 26: LIST: 0: IDST = FrontLightPlus 1: DELB = False 2: KEYC = L 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 27: LIST: 0: IDST = FrontLightMinus 1: DELB = False 2: KEYC = L 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 28: LIST: 0: IDST = Bell1 1: DELB = False 2: KEYC = B 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 29: LIST: 0: IDST = Horn1 1: DELB = False 2: KEYC = H 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 30: LIST: 0: IDST = DoorReleaseToggle 1: DELB = False 2: KEYC = Num - 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 31: LIST: 0: IDST = DoorAllOpen 1: DELB = False 2: KEYC = Ö 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 32: LIST: 0: IDST = DoorAllClose 1: DELB = False 2: KEYC = Ö 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 33: LIST: 0: IDST = Door1Toggle 1: DELB = False 2: KEYC = Num / 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 34: LIST: 0: IDST = DoorSideToggle 1: DELB = False 2: KEYC = Num * 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 35: LIST: 0: IDST = DoorStepPlattformHigh 1: DELB = False 2: KEYC = Entf 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 36: LIST: 0: IDST = DoorStepPlattformLow 1: DELB = False 2: KEYC = Ende 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 37: LIST: 0: IDST = DoorStepStreet 1: DELB = False 2: KEYC = Bild ab 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 38: LIST: 0: IDST = Bell1 1: DELB = True 2: KEYC = < 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 39: LIST: 0: IDST = IndicatorToRight 1: DELB = True 2: KEYC = Esc 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 40: LIST: 0: IDST = IndicatorToLeft 1: DELB = True 2: KEYC = 1 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 41: LIST: 0: IDST = Sanding 1: DELB = True 2: KEYC = 2 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 42: LIST: 0: IDST = HoldToRun 1: DELB = True 2: KEYC = 3 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 43: LIST: 0: IDST = RailBrake 1: DELB = True 2: KEYC = 4 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 44: LIST: 0: IDST = switch.toggle.front 1: DELB = True 2: KEYC = 5 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 45: LIST: 0: IDST = Horn1 1: DELB = True 2: KEYC = 6 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 46: LIST: 0: IDST = MaxBrake 1: DELB = True 2: KEYC = 7 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 47: LIST: 0: IDST = ReverserPlus 1: DELB = True 2: KEYC = D 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 48: LIST: 0: IDST = DoorAllOpen 1: DELB = True 2: KEYC = G 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 49: LIST: 0: IDST = ReverserMinus 1: DELB = True 2: KEYC = J 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 50: LIST: 0: IDST = DoorAllClose 1: DELB = True 2: KEYC = L 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = False 7: AXIV = False 51: LIST: 0: IDST = ThrottleBrakeWithoutMax 1: DELB = True 2: KEYC = Esc 3: SHFT = 4: GUID = {11FF28DE-28DE-0001-0000-504944564944} 5: GMCN = Controller (XBOX 360 For Windows) 6: AXIS = True 7: AXIV = True 52: LIST: 0: IDST = DisplaySel1 1: DELB = False 2: KEYC = F5 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 53: LIST: 0: IDST = DisplaySel2 1: DELB = False 2: KEYC = F6 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 54: LIST: 0: IDST = DisplaySel3 1: DELB = False 2: KEYC = F7 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 55: LIST: 0: IDST = DisplaySel4 1: DELB = False 2: KEYC = F8 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 56: LIST: 0: IDST = DisplayMoveSelUp 1: DELB = False 2: KEYC = Bild auf 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 57: LIST: 0: IDST = DisplayMoveSelDn 1: DELB = False 2: KEYC = Bild ab 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 58: LIST: 0: IDST = BKV1000_fekszelepPlusz 1: DELB = True 2: KEYC = E 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = True 59: LIST: 0: IDST = BKV1000_fekszelepMinusz 1: DELB = True 2: KEYC = D 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = True 60: LIST: 0: IDST = BKV1000_fekszelepVeszfek 1: DELB = True 2: KEYC = X 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = True 61: LIST: 0: IDST = Trittstufe 1: DELB = True 2: KEYC = T 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 62: LIST: 0: IDST = Schluessel_RP_Klappe_links 1: DELB = True 2: KEYC = I 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 63: LIST: 0: IDST = ITCSNextStop 1: DELB = True 2: KEYC = Z 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 64: LIST: 0: IDST = RollbandDebugLichtAUS 1: DELB = True 2: KEYC = T 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 65: LIST: 0: IDST = RollbandDebugLinieDrehen 1: DELB = True 2: KEYC = T 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 66: LIST: 0: IDST = RollbandDebugZielDrehen 1: DELB = True 2: KEYC = T 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 67: LIST: 0: IDST = ITCS0 1: DELB = True 2: KEYC = Num 0 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 68: LIST: 0: IDST = ITCS1 1: DELB = True 2: KEYC = Num 1 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 69: LIST: 0: IDST = ITCS2 1: DELB = True 2: KEYC = Num 2 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 70: LIST: 0: IDST = ITCSRoute 1: DELB = True 2: KEYC = Num * 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 71: LIST: 0: IDST = ITCSLine 1: DELB = True 2: KEYC = Num / 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 72: LIST: 0: IDST = ITCSEnter 1: DELB = True 2: KEYC = Num Enter 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 73: LIST: 0: IDST = ITCS3 1: DELB = True 2: KEYC = Num 3 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 74: LIST: 0: IDST = ITCS4 1: DELB = True 2: KEYC = Num 4 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 75: LIST: 0: IDST = ITCS5 1: DELB = True 2: KEYC = Num 5 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 76: LIST: 0: IDST = ITCS6 1: DELB = True 2: KEYC = Num 6 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 77: LIST: 0: IDST = ITCS7 1: DELB = True 2: KEYC = Num 7 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 78: LIST: 0: IDST = ITCS8 1: DELB = True 2: KEYC = Num 8 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 79: LIST: 0: IDST = ITCS9 1: DELB = True 2: KEYC = Num 9 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 80: LIST: 0: IDST = ITCSCancel 1: DELB = True 2: KEYC = Num , 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 81: LIST: 0: IDST = ITCSTerminus 1: DELB = True 2: KEYC = Num - 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 82: LIST: 0: IDST = ITCSSwitchStraight 1: DELB = True 2: KEYC = Num 8 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 83: LIST: 0: IDST = ITCSSwitchLeft 1: DELB = True 2: KEYC = Num 4 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 84: LIST: 0: IDST = ITCSSwitchRight 1: DELB = True 2: KEYC = Num 6 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 85: LIST: 0: IDST = Bus.SteeringLeft 1: DELB = False 2: KEYC = Num 4 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 86: LIST: 0: IDST = Bus.SteeringNeutral 1: DELB = False 2: KEYC = Num 5 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 87: LIST: 0: IDST = Bus.SteeringRight 1: DELB = False 2: KEYC = Num 6 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 88: LIST: 0: IDST = Bus.Throttle 1: DELB = False 2: KEYC = Num 8 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 89: LIST: 0: IDST = Bus.Brake 1: DELB = False 2: KEYC = Num 2 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 90: LIST: 0: IDST = Bus.GearBoxMode_D 1: DELB = False 2: KEYC = D 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 91: LIST: 0: IDST = Bus.GearBoxMode_N 1: DELB = False 2: KEYC = N 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 92: LIST: 0: IDST = Bus.GearBoxMode_R 1: DELB = False 2: KEYC = R 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 93: LIST: 0: IDST = EngineStartStop 1: DELB = False 2: KEYC = M 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 94: LIST: 0: IDST = ElectricsToggle 1: DELB = False 2: KEYC = E 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 95: LIST: 0: IDST = ParkBrakeToggle 1: DELB = False 2: KEYC = . 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 96: LIST: 0: IDST = AirbrakeMinus 1: DELB = True 2: KEYC = D 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 97: LIST: 0: IDST = AirbrakePlus 1: DELB = True 2: KEYC = E 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 98: LIST: 0: IDST = AirbrakeEmergency 1: DELB = True 2: KEYC = X 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: GNCT = LIST: 0: LIST: 0: IDST = gui.showhelp 1: DELB = False 2: KEYC = F1 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = gui.whisperback 1: DELB = False 2: KEYC = R 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = gui.chatexpand 1: DELB = False 2: KEYC = T 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = gui.partyframe 1: DELB = False 2: KEYC = G 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = gui.map 1: DELB = False 2: KEYC = M 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 5: LIST: 0: IDST = gui.ingamemenu 1: DELB = False 2: KEYC = Esc 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 6: LIST: 0: IDST = gui.openchatslash 1: DELB = False 2: KEYC = 7 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 7: LIST: 0: IDST = gui.chatstart 1: DELB = False 2: KEYC = Enter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 8: LIST: 0: IDST = gui.social.1.friends 1: DELB = False 2: KEYC = F5 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 9: LIST: 0: IDST = gui.social.2.ignos 1: DELB = False 2: KEYC = F6 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 10: LIST: 0: IDST = gui.social.3.company 1: DELB = False 2: KEYC = F7 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 11: LIST: 0: IDST = gui.social.4.who 1: DELB = False 2: KEYC = F8 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 12: LIST: 0: IDST = gui.fromsimbacktomainmenu 1: DELB = False 2: KEYC = Rück/Löschen 3: SHFT = Strg + Alt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 13: LIST: 0: IDST = gui.toggleingamecontrols 1: DELB = False 2: KEYC = Alt 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 14: LIST: 0: IDST = gui.toggleingamevoice 1: DELB = False 2: KEYC = Q 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: GUIC = LIST: 0: LIST: 0: IDST = gui.chat.start 1: DELB = False 2: KEYC = Enter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = gui.chat.GetPreviousLine 1: DELB = False 2: KEYC = Pfeil hoch 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = gui.chat.GetNextLine 1: DELB = False 2: KEYC = Pfeil runter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = gui.chat.autocomplete 1: DELB = False 2: KEYC = Tab 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = gui.chat.getpreviouswhisperer 1: DELB = False 2: KEYC = Tab 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: SIMB = LIST: 0: LIST: 0: IDST = pause 1: DELB = False 2: KEYC = P 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = overlay 1: DELB = False 2: KEYC = Esc 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = screenshot.normal 1: DELB = False 2: KEYC = P 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = screenshot.360 1: DELB = False 2: KEYC = P 3: SHFT = Strg + Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = screenshot.cubemap 1: DELB = False 2: KEYC = P 3: SHFT = Strg + Alt + Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 5: LIST: 0: IDST = vr.reset 1: DELB = False 2: KEYC = V 3: SHFT = Strg + Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 6: LIST: 0: IDST = mousesteering 1: DELB = False 2: KEYC = O 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: ACTV = True 88: KNWC = LIST: 0: GUID = {11FF28DE-28DE-0001-0000-504944564944} 89: Set driver view on user vehicle spawn = True 90: Hidden_PrevVehicleName = GT6N 91: 9103 = Diorama [1000:486319204 (30.12.1899), CAT=] 92: Hidden_MyLastName = gt670dn 93: Hidden_MyLastCompany = Oriolus 94: Hidden_PrevEntrypoint = BW Gl. 4 95: 9104 = [1653060:616706697 (29.09.2019 23:04:53), CAT=˙˙˙˙] 96: 3011 = LIST: 0: 1652990:749803353 (03.01.2020 09:03:25) 1: 5748471:348535318 (18.11.2019 17:42:35) 2: 5749039:462847581 (30.09.2019 23:08:17) 3: 740143:424758576 (30.09.2019 23:01:07) 4: 5748427:847899833 (14.09.2019 19:53:27) 5: 5747334:68734852 (26.12.2019 13:49:07) 6: 5748471:599701593 (28.07.2019 07:42:32) 7: 5750219:798168780 (07.07.2019 12:19:24) 8: 740060:199163249 (22.06.2019 13:16:08) 9: 5749394:824621902 (22.06.2019 13:01:33) 10: 5748604:788083416 (22.06.2019 12:55:20) 11: 740003:993918780 (20.09.2019 01:04:13) 12: 5749035:172296163 (29.06.2019 21:50:59) 13: 5748379:772109680 (19.06.2019 23:58:30) 14: 5748427:339147971 (24.12.2019 01:10:14) 15: 1000:486319204 (05.01.2020 00:17:43) 97: Hidden_WorkshopItems = 98: Last Time of Simulation = 43835.69531