========================== LOTUS Main Options ========================== Date: 2020. 03. 07. Time: 10:14:01 Version: 1.EA.057 (1.0.7352.15028) LIST: 0: STDS = parameter ord get value not implemented 1: 0001 = False 2: 0002 = 0 3: 0006 = True 4: 0007 = True 5: 0008 = True 6: 0009 = True 7: 0003 = True 8: 0004 = False 9: 0005 = LIST: 0: ID = 1000, Name = Talk, Color = 00FB50F1, Show = True 1: ID = 1005, Name = LookingForGroup, Color = 000189FF, Show = True 2: ID = 1010, Name = Recruitment, Color = 000054FF, Show = True 3: ID = 666, Name = System, Color = 0029DDFE, Show = True 4: ID = 333, Name = Local, Color = 00FFFFFF, Show = True 5: ID = 555, Name = Party, Color = 00F7D776, Show = True 6: ID = 111, Name = Company, Color = 0072F795, Show = True 7: ID = 222, Name = Management, Color = 0040C235, Show = True 8: ID = 444, Name = Whisper To, Color = 00FC99F6, Show = True 9: ID = 445, Name = Whisper From, Color = 00FC99F6, Show = True 10: ID = 777, Name = Alert, Color = 000000FF, Show = True 10: LOTUS Language = Magyar 11: Date Format = 2 12: Time Format = 0 13: Text Font = Times New Roman 14: Text Font Factor = 0.97007 15: Use real year = True 16: Use real month and day = True 17: Use real time = True 18: Reload while Standing = False 19: Screenhot Size Factor = 1.00000 20: Invert Camera Pan = False 21: Wheel Slip = True 22: Realistic Electric Power Supply = False 23: Place Set Up Grade = 2 24: Helper Hints OFF = True 25: Name Hints OFF = False 26: Dead Man's switch = False 27: Dynamic Setting Optimization = 4 28: NightMode ActivationMode = 1 29: NightMode ClockActivation From = 0.83362 30: NightMode ClockActivation Until = 1.25029 31: Nightmode Color = 119551 32: Nightmode Hover Color = 10152956 33: Nightmode Edit Color = 1409262 34: No Multithreading = False 35: Show Debug Infos = False 36: Show Interim Chat = False 37: Show Interim Options = False 38: Hidden_UserDefined_Graphics = True 39: GraphicalPreset = 2 40: MaxFPS = 100 41: VerticalSync = True 42: Live Preview = True 43: Ambient Light = 0.40000 44: PerPixelIllumination = True 45: PerPixelIllu_LS_LS = False 46: PerPixelIllu_FZ_LS = True 47: PerPixelIllu_LS_FZ = True 48: PerPixelIllu_FZ_FZ = False 49: SpecularSurfaces = False 50: NormalMaps = True 51: Parallax Mapping = 0 52: Calculate Detailed Light Sources = False 53: OutsideLight_day = 0 54: OutsideLight_night = 1 55: InsideLight_day = 0 56: InsideLight_night = 1 57: Headlights_day = 2 58: Headlights_night = 2 59: Reduced Meshs for UserVeh = True 60: Reduced Meshs For UserTrain = True 61: Reduced Meshs For KI = True 62: Terrain Resolution = 256 63: TexResol UserVeh = 3 64: TexResol Scenery = 2 65: TexResol RearScenery = 2 66: Simple Shader = False 67: PostRenderingEffects = False 68: AntiAlias = True 69: Enlight Particles = True 70: Enlight Windows = True 71: Realtime Reflections = True 72: Realtime RainDrops = True 73: Shadows = 1 74: ShadowResolution Factor = 2.00000 75: Shadows Smooth = True 76: Terrain Detail = 32 77: Object Detail = 2 78: Max Vis Buildings = 1000 79: Max Vis Trees = 500 80: 3D Trees = 1 81: Max Vis Remaining = 300 82: Max Vis AI Veh = 100 83: Max Vis AI Pass = 100 84: Obj Rear Mirror Factor = 0.10000 85: Aerial Cache Days = 60 86: Sounds Stereo Effect = 50 87: Parking cars = 0.75000 88: Sound on Focus lost = False 89: 5000 = LIST: 0: SIMS = LIST: 0: LIST: 0: IDST = view.reset 1: DELB = False 2: KEYC = Vissza 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = view.driver 1: DELB = False 2: KEYC = F1 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = view.passenger 1: DELB = False 2: KEYC = F2 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = view.outside 1: DELB = False 2: KEYC = F3 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = view.map 1: DELB = False 2: KEYC = F4 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 5: LIST: 0: IDST = view.previous 1: DELB = False 2: KEYC = Bal 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 6: LIST: 0: IDST = view.next 1: DELB = False 2: KEYC = Jobb 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 7: LIST: 0: IDST = view.forward 1: DELB = False 2: KEYC = Fel 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 8: LIST: 0: IDST = view.backward 1: DELB = False 2: KEYC = Le 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 9: LIST: 0: IDST = switch.toggle.front 1: DELB = False 2: KEYC = G 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 10: LIST: 0: IDST = switch.toggle.back 1: DELB = False 2: KEYC = G 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 11: LIST: 0: IDST = Throttle 1: DELB = False 2: KEYC = Q 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 12: LIST: 0: IDST = Brake 1: DELB = False 2: KEYC = Z 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 13: LIST: 0: IDST = MaxBrake 1: DELB = False 2: KEYC = X 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 14: LIST: 0: IDST = Neutral 1: DELB = False 2: KEYC = A 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 15: LIST: 0: IDST = Sanding 1: DELB = False 2: KEYC = Num 1 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 16: LIST: 0: IDST = ReverserPlus 1: DELB = False 2: KEYC = W 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 17: LIST: 0: IDST = ReverserMinus 1: DELB = False 2: KEYC = S 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 18: LIST: 0: IDST = RailBrake 1: DELB = False 2: KEYC = Num 3 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 19: LIST: 0: IDST = HoldToRun 1: DELB = False 2: KEYC = Tab 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 20: LIST: 0: IDST = RunButton 1: DELB = False 2: KEYC = Vissza 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 21: LIST: 0: IDST = HighVoltageMainSwitchToggle 1: DELB = False 2: KEYC = M 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 22: LIST: 0: IDST = IndicatorWarn 1: DELB = False 2: KEYC = Num , 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 23: LIST: 0: IDST = IndicatorToLeft 1: DELB = False 2: KEYC = Num 7 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 24: LIST: 0: IDST = IndicatorToRight 1: DELB = False 2: KEYC = Num 9 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 25: LIST: 0: IDST = IndicatorOff 1: DELB = False 2: KEYC = Num , 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 26: LIST: 0: IDST = FrontLightPlus 1: DELB = False 2: KEYC = L 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 27: LIST: 0: IDST = FrontLightMinus 1: DELB = False 2: KEYC = L 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 28: LIST: 0: IDST = Bell1 1: DELB = False 2: KEYC = B 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 29: LIST: 0: IDST = Horn1 1: DELB = False 2: KEYC = H 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 30: LIST: 0: IDST = DoorReleaseToggle 1: DELB = False 2: KEYC = Num - 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 31: LIST: 0: IDST = DoorAllOpen 1: DELB = False 2: KEYC = Ö 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 32: LIST: 0: IDST = DoorAllClose 1: DELB = False 2: KEYC = Ö 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 33: LIST: 0: IDST = Door1Toggle 1: DELB = False 2: KEYC = Num / 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 34: LIST: 0: IDST = DoorSideToggle 1: DELB = False 2: KEYC = Num * 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 35: LIST: 0: IDST = DoorStepPlattformHigh 1: DELB = False 2: KEYC = Delete 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 36: LIST: 0: IDST = DoorStepPlattformLow 1: DELB = False 2: KEYC = Vég 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 37: LIST: 0: IDST = DoorStepStreet 1: DELB = False 2: KEYC = Lap le 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 38: LIST: 0: IDST = DisplaySel1 1: DELB = False 2: KEYC = F5 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 39: LIST: 0: IDST = DisplaySel2 1: DELB = False 2: KEYC = F6 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 40: LIST: 0: IDST = DisplaySel3 1: DELB = False 2: KEYC = F7 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 41: LIST: 0: IDST = DisplaySel4 1: DELB = False 2: KEYC = F8 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 42: LIST: 0: IDST = DisplayMoveSelUp 1: DELB = False 2: KEYC = Lap fel 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 43: LIST: 0: IDST = DisplayMoveSelDn 1: DELB = False 2: KEYC = Lap le 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 44: LIST: 0: IDST = Bus.SteeringLeft 1: DELB = False 2: KEYC = Num 4 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 45: LIST: 0: IDST = Bus.SteeringNeutral 1: DELB = False 2: KEYC = Num 5 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 46: LIST: 0: IDST = Bus.SteeringRight 1: DELB = False 2: KEYC = Num 6 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 47: LIST: 0: IDST = Bus.Throttle 1: DELB = False 2: KEYC = Num 8 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 48: LIST: 0: IDST = Bus.Brake 1: DELB = False 2: KEYC = Num 2 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 49: LIST: 0: IDST = Bus.GearBoxMode_D 1: DELB = False 2: KEYC = D 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 50: LIST: 0: IDST = Bus.GearBoxMode_N 1: DELB = False 2: KEYC = N 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 51: LIST: 0: IDST = Bus.GearBoxMode_R 1: DELB = False 2: KEYC = R 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 52: LIST: 0: IDST = EngineStartStop 1: DELB = False 2: KEYC = M 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 53: LIST: 0: IDST = ElectricsToggle 1: DELB = False 2: KEYC = E 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 54: LIST: 0: IDST = ParkBrakeToggle 1: DELB = False 2: KEYC = . 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: GNCT = LIST: 0: LIST: 0: IDST = gui.showhelp 1: DELB = False 2: KEYC = F1 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = gui.whisperback 1: DELB = False 2: KEYC = R 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = gui.chatexpand 1: DELB = False 2: KEYC = T 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = gui.partyframe 1: DELB = False 2: KEYC = G 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = gui.map 1: DELB = False 2: KEYC = M 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 5: LIST: 0: IDST = gui.ingamemenu 1: DELB = False 2: KEYC = Esc 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 6: LIST: 0: IDST = gui.openchatslash 1: DELB = False 2: KEYC = 7 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 7: LIST: 0: IDST = gui.chatstart 1: DELB = False 2: KEYC = Enter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 8: LIST: 0: IDST = gui.social.1.friends 1: DELB = False 2: KEYC = F5 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 9: LIST: 0: IDST = gui.social.2.ignos 1: DELB = False 2: KEYC = F6 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 10: LIST: 0: IDST = gui.social.3.company 1: DELB = False 2: KEYC = F7 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 11: LIST: 0: IDST = gui.social.4.who 1: DELB = False 2: KEYC = F8 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 12: LIST: 0: IDST = gui.fromsimbacktomainmenu 1: DELB = False 2: KEYC = Vissza 3: SHFT = Ctrl + Alt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 13: LIST: 0: IDST = gui.toggleingamecontrols 1: DELB = False 2: KEYC = Alt 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 14: LIST: 0: IDST = gui.toggleingamevoice 1: DELB = False 2: KEYC = F9 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: GUIC = LIST: 0: LIST: 0: IDST = gui.chat.start 1: DELB = False 2: KEYC = Enter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = gui.chat.GetPreviousLine 1: DELB = False 2: KEYC = Fel 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = gui.chat.GetNextLine 1: DELB = False 2: KEYC = Le 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = gui.chat.autocomplete 1: DELB = False 2: KEYC = Tab 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = gui.chat.getpreviouswhisperer 1: DELB = False 2: KEYC = Tab 3: SHFT = Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: SIMB = LIST: 0: LIST: 0: IDST = pause 1: DELB = False 2: KEYC = P 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = overlay 1: DELB = False 2: KEYC = Esc 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = screenshot.normal 1: DELB = False 2: KEYC = P 3: SHFT = Ctrl + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = screenshot.360 1: DELB = False 2: KEYC = P 3: SHFT = Ctrl + Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = screenshot.cubemap 1: DELB = False 2: KEYC = P 3: SHFT = Ctrl + Alt + Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 5: LIST: 0: IDST = vr.reset 1: DELB = False 2: KEYC = V 3: SHFT = Ctrl + Shift + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 6: LIST: 0: IDST = mousesteering 1: DELB = False 2: KEYC = O 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: ACTV = True 90: KNWC = LIST: 91: Set driver view on user vehicle spawn = True 92: Hidden_PrevVehicleName = ND313 93: 9103 = Diorama [1000:486319204 (1899. 12. 30.), CAT=] 94: Hidden_MyLastName = Balzska 95: Hidden_MyLastCompany = 96: Hidden_PrevEntrypoint = BW Gl. 6 97: 9104 = [5748676:64942504 (2020. 02. 19. 23:10:03), CAT=] 98: 3011 = LIST: 0: 5748812:154542798 (2019. 09. 13. 22:10:56) 1: 5748663:63153572 (2019. 08. 04. 23:07:36) 2: 5749692:34777048 (2019. 07. 31. 20:53:24) 3: 1000:486319204 (2020. 02. 21. 18:52:04) 4: 5749505:906751231 (2019. 05. 26. 18:30:25) 5: 5748471:108178034 (2020. 01. 16. 22:00:29) 6: 5749039:462847581 (2019. 05. 17. 15:31:49) 7: 5748942:170676895 (2019. 05. 10. 23:54:26) 8: 5749041:780126188 (2019. 05. 04. 19:48:46) 9: 5748676:793058673 (2019. 06. 10. 0:52:46) 10: 5748471:599701593 (2019. 08. 04. 22:04:25) 11: 5748878:350916371 (2019. 04. 24. 20:33:07) 12: 5748379:772109680 (2019. 04. 06. 22:24:59) 13: 5748676:365729287 (2020. 01. 16. 21:57:19) 14: 5749256:755322415 (2019. 05. 04. 19:51:15) 15: 5749256:564235486 (2019. 06. 01. 19:18:36) 99: Hidden_WorkshopItems = 100: Last Time of Simulation = 43882.50000 101: Hidden_InterimChatScreenNo = 0 102: Hidden_InterimChatLeft = 0 103: Hidden_InterimChatTop = 797 104: Hidden_InterimChatWidth = 561 105: Hidden_InterimChatHeight = 190