========================== LOTUS Main Options ========================== Date: 30.03.2019 Time: 09:28:06 Version: 1.EA.028 (1.0.7025.10271) LIST: 0: STDS = parameter ord get value not implemented 1: 0001 = True 2: 0002 = 1 3: 0006 = True 4: 0007 = True 5: 0003 = True 6: 0004 = False 7: 0005 = LIST: 0: ID = 1000, Name = Talk, Color = 00FB50F1, Show = True 1: ID = 1005, Name = LookingForGroup, Color = 000189FF, Show = True 2: ID = 1010, Name = Recruitment, Color = 000054FF, Show = True 3: ID = 666, Name = System, Color = 0029DDFE, Show = True 4: ID = 333, Name = Local, Color = 00FFFFFF, Show = True 5: ID = 555, Name = Party, Color = 00F7D776, Show = True 6: ID = 111, Name = Company, Color = 0072F795, Show = True 7: ID = 222, Name = Management, Color = 0040C235, Show = True 8: ID = 444, Name = Whisper To, Color = 00FC99F6, Show = True 9: ID = 445, Name = Whisper From, Color = 00FC99F6, Show = True 10: ID = 777, Name = Alert, Color = 000000FF, Show = True 8: LOTUS Language = Deutsch 9: Date Format = 0 10: Time Format = 0 11: Text Font = 12: Text Font Factor = 1.00000 13: Use real year = True 14: Use real month and day = True 15: Use real time = True 16: Reload while Standing = False 17: Screenhot Size Factor = 1.00000 18: Invert Camera Pan = False 19: Wheel Slip = True 20: Realistic Electric Power Supply = True 21: Place Set Up Grade = 0 22: Helper Hints OFF = False 23: Name Hints OFF = False 24: Dead Man's switch = True 25: Dynamic Setting Optimization = 4 26: NightMode ActivationMode = 3 27: NightMode ClockActivation From = 0.83362 28: NightMode ClockActivation Until = 1.25029 29: Nightmode Color = 119551 30: Nightmode Hover Color = 10152956 31: Nightmode Edit Color = 1409262 32: No Multithreading = False 33: Show Debug Infos = False 34: Hidden_UserDefined_Graphics = True 35: GraphicalPreset = 4 36: MaxFPS = 100 37: VerticalSync = False 38: Live Preview = True 39: Ambient Light = 0.40000 40: PerPixelIllumination = True 41: PerPixelIllu_LS_LS = True 42: PerPixelIllu_FZ_LS = True 43: PerPixelIllu_LS_FZ = True 44: PerPixelIllu_FZ_FZ = True 45: SpecularSurfaces = True 46: NormalMaps = True 47: Parallax Mapping = 3 48: Calculate Detailed Light Sources = True 49: OutsideLight_day = 3 50: OutsideLight_night = 3 51: InsideLight_day = 3 52: InsideLight_night = 3 53: Headlights_day = 4 54: Headlights_night = 8 55: Reduced Meshs for UserVeh = False 56: Reduced Meshs For UserTrain = False 57: Reduced Meshs For KI = True 58: Terrain Resolution = 256 59: TexResol UserVeh = 3 60: TexResol Scenery = 3 61: TexResol RearScenery = 3 62: Simple Shader = False 63: PostRenderingEffects = False 64: AntiAlias = True 65: Enlight Particles = False 66: Enlight Windows = False 67: Realtime Reflections = True 68: Realtime RainDrops = True 69: Shadows = 1 70: ShadowResolution Factor = 1.00000 71: Shadows Smooth = True 72: Terrain Detail = 16 73: Object Detail = 2 74: Max Vis Buildings = 1000 75: Max Vis Trees = 500 76: 3D Trees = 3 77: Max Vis Remaining = 300 78: Max Vis AI Veh = 100 79: Max Vis AI Pass = 100 80: Obj Rear Mirror Factor = 0.10000 81: Aerial Cache Days = 60 82: Sounds Stereo Effect = 50 83: Parking cars = 0.75000 84: Sound on Focus lost = False 85: 5000 = LIST: 0: SIMS = LIST: 0: LIST: 0: IDST = view.reset 1: DELB = False 2: KEYC = Leer 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = view.driver 1: DELB = False 2: KEYC = F1 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = view.passenger 1: DELB = False 2: KEYC = F2 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = view.outside 1: DELB = False 2: KEYC = F3 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = view.map 1: DELB = False 2: KEYC = F4 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 5: LIST: 0: IDST = view.previous 1: DELB = False 2: KEYC = Pfeil links 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 6: LIST: 0: IDST = view.next 1: DELB = False 2: KEYC = Pfeil rechts 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 7: LIST: 0: IDST = view.forward 1: DELB = False 2: KEYC = Pfeil hoch 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 8: LIST: 0: IDST = view.backward 1: DELB = False 2: KEYC = Pfeil runter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 9: LIST: 0: IDST = switch.toggle.front 1: DELB = False 2: KEYC = G 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 10: LIST: 0: IDST = switch.toggle.back 1: DELB = False 2: KEYC = G 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 11: LIST: 0: IDST = Throttle 1: DELB = False 2: KEYC = Q 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 12: LIST: 0: IDST = Brake 1: DELB = False 2: KEYC = Y 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 13: LIST: 0: IDST = MaxBrake 1: DELB = False 2: KEYC = X 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 14: LIST: 0: IDST = Neutral 1: DELB = False 2: KEYC = A 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 15: LIST: 0: IDST = Sanding 1: DELB = False 2: KEYC = Num 1 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 16: LIST: 0: IDST = ReverserPlus 1: DELB = False 2: KEYC = W 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 17: LIST: 0: IDST = ReverserMinus 1: DELB = False 2: KEYC = S 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 18: LIST: 0: IDST = RailBrake 1: DELB = False 2: KEYC = Num 3 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 19: LIST: 0: IDST = HoldToRun 1: DELB = False 2: KEYC = Tab 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 20: LIST: 0: IDST = RunButton 1: DELB = False 2: KEYC = Leer 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 21: LIST: 0: IDST = HighVoltageMainSwitchToggle 1: DELB = False 2: KEYC = - 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = True 22: LIST: 0: IDST = IndicatorWarn 1: DELB = False 2: KEYC = Num , 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 23: LIST: 0: IDST = IndicatorToLeft 1: DELB = False 2: KEYC = Num 7 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 24: LIST: 0: IDST = IndicatorToRight 1: DELB = False 2: KEYC = Num 9 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 25: LIST: 0: IDST = IndicatorOff 1: DELB = False 2: KEYC = Num , 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 26: LIST: 0: IDST = FrontLightPlus 1: DELB = False 2: KEYC = L 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 27: LIST: 0: IDST = FrontLightMinus 1: DELB = False 2: KEYC = L 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 28: LIST: 0: IDST = Bell1 1: DELB = False 2: KEYC = B 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 29: LIST: 0: IDST = Horn1 1: DELB = False 2: KEYC = H 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 30: LIST: 0: IDST = DoorReleaseToggle 1: DELB = False 2: KEYC = Num - 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 31: LIST: 0: IDST = DoorAllOpen 1: DELB = False 2: KEYC = Ö 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 32: LIST: 0: IDST = DoorAllClose 1: DELB = False 2: KEYC = Ö 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 33: LIST: 0: IDST = Door1Toggle 1: DELB = False 2: KEYC = Num / 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 34: LIST: 0: IDST = DoorSideToggle 1: DELB = False 2: KEYC = Num * 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 35: LIST: 0: IDST = DoorStepPlattformHigh 1: DELB = False 2: KEYC = Entf 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 36: LIST: 0: IDST = DoorStepPlattformLow 1: DELB = False 2: KEYC = Ende 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 37: LIST: 0: IDST = DoorStepStreet 1: DELB = False 2: KEYC = Bild ab 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 38: LIST: 0: IDST = DisplaySel1 1: DELB = False 2: KEYC = F5 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 39: LIST: 0: IDST = DisplaySel2 1: DELB = False 2: KEYC = F6 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 40: LIST: 0: IDST = DisplaySel3 1: DELB = False 2: KEYC = F7 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 41: LIST: 0: IDST = DisplaySel4 1: DELB = False 2: KEYC = F8 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 42: LIST: 0: IDST = DisplayMoveSelUp 1: DELB = False 2: KEYC = Bild auf 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 43: LIST: 0: IDST = DisplayMoveSelDn 1: DELB = False 2: KEYC = Bild ab 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: GNCT = LIST: 0: LIST: 0: IDST = gui.showhelp 1: DELB = False 2: KEYC = F1 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = gui.whisperback 1: DELB = False 2: KEYC = R 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = gui.chatexpand 1: DELB = False 2: KEYC = T 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = gui.partyframe 1: DELB = False 2: KEYC = G 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = gui.map 1: DELB = False 2: KEYC = M 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 5: LIST: 0: IDST = gui.ingamemenu 1: DELB = False 2: KEYC = Esc 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 6: LIST: 0: IDST = gui.openchatslash 1: DELB = False 2: KEYC = 7 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 7: LIST: 0: IDST = gui.chatstart 1: DELB = False 2: KEYC = Enter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 8: LIST: 0: IDST = gui.social.1.friends 1: DELB = False 2: KEYC = F5 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 9: LIST: 0: IDST = gui.social.2.ignos 1: DELB = False 2: KEYC = F6 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 10: LIST: 0: IDST = gui.social.3.company 1: DELB = False 2: KEYC = F7 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 11: LIST: 0: IDST = gui.social.4.who 1: DELB = False 2: KEYC = F8 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 12: LIST: 0: IDST = gui.fromsimbacktomainmenu 1: DELB = False 2: KEYC = Rück/Löschen 3: SHFT = Strg + Alt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 13: LIST: 0: IDST = gui.toggleingamecontrols 1: DELB = False 2: KEYC = Alt 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 14: LIST: 0: IDST = gui.toggleingamevoice 1: DELB = False 2: KEYC = F9 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: GUIC = LIST: 0: LIST: 0: IDST = gui.chat.start 1: DELB = False 2: KEYC = Enter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = gui.chat.GetPreviousLine 1: DELB = False 2: KEYC = Pfeil hoch 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = gui.chat.GetNextLine 1: DELB = False 2: KEYC = Pfeil runter 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = gui.chat.autocomplete 1: DELB = False 2: KEYC = Tab 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = gui.chat.getpreviouswhisperer 1: DELB = False 2: KEYC = Tab 3: SHFT = Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: SIMB = LIST: 0: LIST: 0: IDST = pause 1: DELB = False 2: KEYC = P 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 1: LIST: 0: IDST = overlay 1: DELB = False 2: KEYC = Esc 3: SHFT = 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 2: LIST: 0: IDST = screenshot.normal 1: DELB = False 2: KEYC = P 3: SHFT = Strg + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 3: LIST: 0: IDST = screenshot.360 1: DELB = False 2: KEYC = P 3: SHFT = Strg + Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: LIST: 0: IDST = screenshot.cubemap 1: DELB = False 2: KEYC = P 3: SHFT = Strg + Alt + Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 5: LIST: 0: IDST = vr.reset 1: DELB = False 2: KEYC = V 3: SHFT = Strg + Umschalt + 4: GUID = {00000000-0000-0000-0000-000000000000} 5: GMCN = 6: AXIS = False 7: AXIV = False 4: ACTV = True 86: KNWC = LIST: 0: GUID = {736B80A0-7A10-11E7-8008-444553540000} 1: GUID = {E713C9A0-A83B-11E7-8001-444553540000} 87: Set driver view on user vehicle spawn = True 88: Hidden_PrevVehicleName = R2.2b 89: 9103 = München [740003:993918780 (30.12.1899), CAT=ŒÇ¶ˆ] 90: Hidden_MyLastName = 91: Hidden_MyLastCompany = 92: Hidden_PrevEntrypoint = START Sendlinger Tor 93: 9104 = [0:0 (30.12.1899), CAT=ÿÿÿÿ] 94: 3011 = LIST: 0: 740003:993918780 (30.03.2019 06:14:46) 1: 5749270:401833740 (16.03.2019 07:07:17) 2: 740062:825112018 (25.12.2018 06:48:07) 3: 5748635:764510612 (06.12.2018 08:33:07) 4: 5749184:297883862 (24.11.2018 12:45:52) 5: 5749505:906751231 (24.11.2018 09:40:43) 6: 5748471:108178034 (06.03.2019 17:27:20) 7: 5749637:312038982 (23.12.2018 22:18:59) 8: 5749637:289359738 (17.11.2018 16:00:17) 9: 5748811:45087000 (25.12.2018 07:28:39) 10: 5749640:332736100 (16.11.2018 16:48:50) 11: 1000:486319204 (16.11.2018 15:59:36) 95: Hidden_WorkshopItems = 96: Last Time of Simulation = 43554.28125