In today's update you can find 11 new objects (shops, family houses or an administration building). I also added textures for reflection on windows.
Posts by Jadu2
-
-
7 new houses added to the pack.
-
I have uploaded update with new textures so the problem with black objects shouldn't occure anymore.
-
Hi,
I was having the same problem that the image software (Paint.net in my case) exports pixels with alpha = 0 in MipMap completely black. You can avoid it with a little workaround: set alfa of these pixels on a very low value (for example 1). Then their color values will get exported in MipMaps as well. In Paint.net it works so hopefully it will work in DXTBMP too. -
It happens because my textures don't have MipMaps; I'm going to add them soon. But if you set Texture resolution on High in the settings of graphic, you won't see black buildings independent on MipMaps.
-
Hi!
They are in categories House (small), House (medium) and Row house (small) or you can search them by writing for example „Dum“ into the search text field. -
This is the commentary thread concerning addon: Objects from Jadu2
Please note:
I am/We are receptive to every kind of constructive feedback. It must not hurt me/us and must not diminish my/our work.
Please write your feedback to my/our work so, as to be
- precise and clear, thus not vague or emotional
- analytical and rational, thus properly researched and convenient, not on impulse
- solution-orientated, thus, if applicable, attached with counterproposals, consequences and implications.
Since I am/we are glad about any kind of compliment of my/our work, a balanced ratio of positive and negative feedback is greatly appreciated.
-
Type of project: Scenery objects
Involved persons: me
You can find details in following spoilers.
Pack contains 12 family houses from the Czech Republic.
Pictures/videos:Link to commentary thread: Commentary thread
Link to handbook: Google Drive
Link to download: Steam Workshop
Pack contains different versions of bus stop signs used in one of Czech public transport systems – IDS JMK.
Content:
- 3m a 2.4m poles with attach-points,
- rectangular sign version with 2–5 lines,
- rounded sign version with 2–8 lines,
- possibility to add hitch and/or sign “on demand”.
Pictures/videos:
Link to commentary thread: Commentary thread
Link to handbook: Google DriveLink to download: Steam Workshop
-
It works, thank you & ViewApp!
-
Simple material with DDS texture works (Brightness of the night texture set to 0); complex or BMP doesn't.
-
Marvin_0 I have used these values and I understand them/German but I was asking for settings of material in CT. I probably didn't write it clearly in my first post.
Settings:
My night texture: Google Drive
I have normal family houses so I want night texture activated in the morning and evening. -
Hi!
Could you please help me with night textures? I have complex material with normal map and night texture with alpha channel (opacity values are from the lexicon article). I tried various values of variables and settings of material but I haven't found right way – it's still activated at wrong times (for example permanently or all the night).
I know it's described in lexicon articles but I probably didn't understand them well.
Thank you! -
I use this one: http://aerial.gcmods.de/toquad…y=~y&z=~z&service=google& with format JPEG.