Hi!
Usually, you should have terrain polys which cut into terrain and "move" it in the correct height.. Why don't you have any?
Hi!
Usually, you should have terrain polys which cut into terrain and "move" it in the correct height.. Why don't you have any?
OK, I understand. I will note this bus on my check list.
Hello!
What does happen after restarting the ContentTool? What does happen, if you do not save and pack, but only save?
Is it only possible if i make my own light and i can set it in the content tool?
Unfortunately yes, but we plan to create "light object helper" which you can place in the MapEditor and adjust the light parameters by start parameters.
So am i need to wait until this feature will be available
No, you have not to wait, just make your own experiments!
Hello!
The problem is that each point of the scenery can be illuminated by a maximum of as many light sources as specified in the settings. For this reason, LOTUS reduces the radius of the light sources to such an extent that they no longer overlap. Many light sources that are close together therefore do not work as desired.
We are still working on a concept ourselves for how underground stations should ideally be lit. In any case, long bar light sources will play a central role, because they can illuminate a large area with only one light source. In addition, the ambient component of an underground station light source should be set high.
Hello!
Again nice ideas, some are already noted, the others I will note!
These are all very good ideas! The idea with the simulation of the energy supply we already have in mind, the other two points we will remember when it comes to the further optimization of the functions!
I will check that.
Of course, many features are conceivable, as well as the ones you suggested. But which ones will be implemented in the end (and especially when), we can't say yet.
Hi!
Well, at the left colomn, you decide where to start your tour, e.g. Hackescher Markt. For that purpose, you should select one of the fitting entry points.
Otherwise it is possible, that you will find entrypoints, which are not part of a route, e.g. Alexanderplatz (Tram). But in this special case, you are able to enter into the "roundabout" of the Hackescher Markt, where you can start the line M1.
However - in general, there may exist entrypoints, where you cannot start any route.
Sorry, but we won't give you any release dates, that includes subway trains in base content. Yes, we need to create "round" tunnel splines for the U7, but I have no idea, when we will do this.
Unfortunately, this means that the map files seem to be broken... Please show us the map directory and the subordinate export directory.
You do mean "control center", right?
Well, the basic design won't change, it's just the normal Windows look. It is not just very much easier to add new and complex components fast, but the look fits to the design of a real control center software: No software developer of real control center software will hinder himself by creating an own GUI.
But please tell us, if you would like to have a new function you are missing!
Although the AI will get better in future, the easiest way is to give the bus an own lane without car traffic.
Hi!
It would be very helpful, if you would show us screenshots of your described situations.
The problem could be the " ' " in the comment line, too...
Until now, that's unfortunately correct und impossible, but we will add this feature in future!
Sorry, but that's (still?) not possible.
That's a bit strange... is his train on the map view visible? Can you select him on the map? And if you select his train, which driver is written on the train window?