Beiträge von karadamir

    We present to your attention a 5-section tram model from OZMT. The model is called - OZMT-5MD (or factory designation 752.25).

    We also decided to enter a little into the trend of recent days, which is happening in the tram engineering industry of Russia.

    And as for the implementation in simulators - I think that will also happen, but in order of queue. For now, we have presented one of the concepts of 5-section trams from OZMT.


    I would like to know about the topic related to the creation of models, format for models (when exporting from 3d programs) and texture formats. Does everything remain the same or will something change?

    Komisch. Habe einen neuen PC mit einer NVIDIA RTX 4070 super und Intel i7-14700F-Prozessor auf Win11 und keine Probleme feststellen können. Läuft im Gegensatz zu meinem alten PC bis auf ein paar Nachladeruckler wunderbar.

    Similar for me, only I have (CPU: AMD Ryzen 7 5800X| RAM: 32GB | GPU: Nvidia GeForce GTX 4060 Ti 16GB | OS: Win10Pro 64Bit) and never noticed any problems.

    During the New Year holidays we have done a lot of work. On OZMT-11M renewed the roof part (all that on the roof of the car), and also began to make a package of residential buildings. On the latter I think to post at the end of January.

    OZMT-11M:

    ____


    House (residential buildings):

    Good evening everyone!


    I have a question about the new version of LOTUS.

    What is the process of converting models? Everything remains the same or something drastically changed? ‘Format’ of textures will also be changed (now "bmp" and "dds" are used)? Application of conditional ‘PBR’-textures is planned?



    p.s. Is it known when the first tests of the updated LOTUS will take place?


    Dear members of the OZMT community, we warmly congratulate you on the coming year 2025!


    The year 2024 was a time of fruitful achievements and bright ideas for us. We are deeply grateful to each of you for your activity, for your likes and reposts, for your bold opinions, whatever they may be. Thank you for staying with us despite the difficulties and long hours of work on developments. Thank you for being you.


    May you be surrounded by only kind and sincere people in the coming year, and may every day bring you joy and inspiration. We wish you to give smiles, be happy and find happiness in small things.

    May the New Year 2025 be a special year for you, filled with light, warmth and new achievements!


    Sincerely, OZMT team.

    We continue to work on OZMT-11M, more precisely on its bogie. In principle, it is ready.


    Similarly last year I faced this problem. Decided to move the map, even copied all the files, but when running on a new PC - gave an error.

    Work on the trolley (bogey) for OZMT-11M is almost completed. It remains to correct the textures, somewhere and even ‘re-bake the texture’. Then I will see what else to finish on OZMT-11M, I will also bake and convert to LOTUS. Somewhere I will have to adjust the script, as the remote control has changed a bit from the last version.

    I haven't posted anything for a long time. I'm back to the carriages again and continue working on the bogie, or rather I'm making internal cutouts on the bogie itself. I think that at the weekend I will finish and then I will make a driver's seat with an armrest, where the control panel will be located (duplication of important controls for convenience).

    Die Linie 4 und 9 wurden erweitert, diese werden jedoch aufgrund Ermangelung von Freeware-Zweirichtern (die zudem auch wegen der Corporate Identity repaintbar sein sollten ;) ) noch nicht KI- und Spielermäßig bedient (befahrbar sind die Strecken jedoch.

    I hope that soon I will close the issue with OZMT-11M and move on to OZMT-6MD (two-cabin three-section six-axle wagon, 27 metres). At the same time I will make a version for the European gauge (1435 mm), because the initial version is 1524 mm. I think that somewhere in the middle of December I will let you know about the progress of work.

    Good day, everyone! What about the game itself? Will there be a promised update or all, frozen? Just a long silence from the developers.

    Thanks for the answer and understanding.

    There was a small pause in the work on models and now it is only left to texture the cart for OZMT-11M. And then tidy up the model itself, update the seats and other small things. After the release or readiness of OZMT-11M, in the future we will deal with the model OZMT-6MD (factory designation 738.25).

    We plan to release three models this year.


    And this time the rendering of OZMT-11M with OZMT-6MD.

    Im OZMT Fahrzeug Packet sind freeware zweirichter enthalten.

    Их всё равно нужно будет обновлять. Ближе к новому году планирую выпустить три модели, в частности одна из них с двумя кабинами (эта модель светилась в марте 2023 года).


    They will still need to be updated. Closer to the new year, I plan to release three models, in particular one with two cabins (this model was revealed in March 2023).

    It's been a long time since we've posted anything related to the OZMT. At the final stage of work on the bogie and are already trying on the wagon itself, and how it will affect during the turn (ie, so that ‘not to break’ the interior).

    It remains to bake the bogie and finish the little things.

    In OZMT-11M models and other 100% low-floor models, the bulwark in the area of the bogie will be attached to the bogie and slightly modified.

    In the meantime, we have renderings from trying on the new bogie on OZMT-11M.


    I wrote to discord, suggested the name "Kazanskaya Street". Please put it on the list of future stops.

    Can you tell me what the problem might be? After all, it crashes after I want to take a screenshot through Nvidia GeForce Experience (by pressing alt+F1). Is the problem in the video card?

    Also tried it, but for some reason it started to crash almost immediately after loading. Logs attached.



    https://disk.yandex.ru/d/QZ2txjbD6v89sg
    https://disk.yandex.ru/d/g60dXqYMObMhEQ

    We continue to work on building the bogie for the fully low-floor OZMT-11M model.

    Yes, only a small part is done so far, because in February we had to postpone work on the model. Now I'm finishing it, the only major part left is the remote gearbox. And further we will see what will be possible to finish.

    And after they will be close to the completion of work on the bogie, we will see what needs to be corrected in the main model and export the model with temporary textures and temporary cabin.