I'm developer of "Daewoo bus lineup" for omsi. I'd made BS106, FX116 and so on.
I'm South korean man and Maybe my english won't very well, but I ask for your understanding
I'm preparing to start developing for Lotus and I found some errors with exporting X3D format.
The structure of assigning texture is different by version of Blender.
I founded this difference recently and researching how to overcoming the differences of texture assigning method.
I have to work with almost 600 model object, anyone cannot do changing methods one by one. So I have to find something like Batch program, or plugins.
I'll find out it either, but I want to ask at Lotus forum and have discuss about this version problems.
Anyway, I succeed puting my model files into CDK, I put picture of my first X3D model.
And I hope This thread is helpful who suffered with same errors.