HBM2
- Member since Apr 27th 2019
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<p>#include <windows.h></p>
<p>#include <d3d9.h></p>
<p>#include <d3d10.h></p>
<p>#include <d3d10_1.h></p>
<p>#include <d3d11.h></p>
<p>#include <d3d11_1.h></p>
<p>#include <d3d11_2.h></p>
<p>#include <d3d11_3.h></p>
<p>#include <d3d11_4.h></p>
<p>#include <d3d12.h></p>
<p>#include <xaudio2.h></p>
<p>#include <Xinput.h></p>
<p>#include <dxgi1_2.h></p>
<p>#include <dxgi1_3.h></p>
<p>#include <dxgi1_4.h></p>
<p>#include <dxgi1_5.h></p>
<p>#include <dxgi1_6.h></p>
<p>#include <DirectML.h></p>
<p>#include <winsock.h></p>
<p>#include <winsock2.h></p>