Head movement

  • All my wishes goes to the team to do a successful simulation.

    Lotus is still at very early stage, I like every new feature. As Bus simulation, my reference is OMSI+BBS.


    Here I wanted to point something which is missing to Lotus at current state : head movement.

    I think head movement is very important (essential) to give the sensation of acceleration (in all directions : left/right and brake....).

    Have a nice week !

  • Janine

    Approved the thread.
  • Though it's not in the game itself, the developer of the vehicles can add it by themselves. E.g I added in in my trams (Ezres, M II) and it works just fine. Though it'd be better if it was an already built in feature.

  • Regarding to all my simulation experience (flight simulators, Truck simulators, rail , bus, coaches), this feature gives a lot more driving feedback than force feedback. That's why I like OMSi so much (head movement simulation with addition of Track IR use) .


    After many years, no other simulator gives me so good drive feedback. I have bus driving license so I have a little real driving experience. And I couldn't understand that this wouldn't be implemented into Lotus.

    Until now, the lack of this effect is very disappointing (tram & bus).

    My goal is not to make shameless criticism. I defended Lotus in its early days when the French community was very critical, even contemptuous.


    Best regards !

  • And I couldn't understand that this wouldn't be implemented into Lotus.

    This feature will be added to LOTUS, of course!! :-D

    I defended Lotus in its early days when the French community was very critical, even contemptuous.

    That's very kind! Thank you very much! :-)

  • Thanks a lot Marcel. Really good news for me.

    Developing a simulator is a huge task. I think that it should not spare you from disappointments, but the passion ends up winning. For my part, I will be patient.

    best regards to all developers !

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