You need to change the position of the engine or the gearbox in the object settings of the vehicle to the place where they are approximately located in reality, so the cube and the sound are in the right place.
Posts by TramKatze
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And have you set the correct barycenter? I had the same issue and that was the solution.
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Do you have exported it with DXT3 or DXT5?
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Sadly, you currently can't use Blender 2.8 or higher for exporting into Lotus. The only possible thing to do is to convert the file from 2.8+ to 2.79, for example via the obj format. But as far as I know you need to assign the textures again then. If you want to install Blender 2.79 and 2.8 on one system, you need to install 2.8 via Steam, because 2.79 would detect that a newer version is installed and wouldn't install. That's the only way I am aware of, but perhaps somebody knows another way?
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You have to delete all materials and change the following settings when exporting the file:
- Y forward
- Normals ✔
(If necessary, also "Selection only")
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did they do a bendy bus (articulated) version, or was that just man buses?
Yep, they did. I'm actually thinking about building it, but I'll rather complete my other stuff instead of beginning something new again
so it'll take a while...
I really hope the omsi buses can be re-created, i love the MAN NG 272, so bought the parts to replicate the driving cab, i even copied the berlin ticket printer from the omsi bus, by making the buttons myself on a laser cutter
Well, now I'm a little jealous
very nice dashboard and ticket printer you've got there!
NG 272 is also something I would love to build... wonderful bus
I think I've got too many project ideas...
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I don't think he meant it like that, like all the others who complain about a high price. He only asked if there would be some kind of discount on Streets of Lotus, because its quite expensive (Surely not too expensive with the coming content, but not everybody has got 80€ left if he wants to drive bus and tram), which also puts some creators off buying it.
out of*
Do you mean that there won't be a discount even when Lotus is out of Early Access? Or am I misunderstanding you?
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But you need to open the settings in the main menu first, and go to an empty tab. Then LOTUS won't crash if you open the settings ingame.
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Du musst aber vorher die Optionen im Hauptmenü öffnen und in einen leeren Tab wechseln. Dann crasht LOTUS beim öffnen der Optionen ingame nicht.
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I think it's very sad because of your many very good looking projects, but in the end, you know best what you want to do. I wish you all the best for the future, perhaps you will come back again sometime.
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Program Files (x86)/Steam/steamapps/common/LOTUS-Simulator/Logs
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Yes, I can see...
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WOW!
That looks absolutely incredible! Extremely nice work! I'd never get that as good as you've got it!
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But with a Celeron and 4GB of RAM you couldn't have played anyway really, at least not with framerates over 10 FPS.
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I don't think that's the problem.
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Oh... I don't have experience with this kind of error, I'm sorry...
Perhaps somebody else can help you with that...
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My first question is, How can I imagine the vehicle design and development in the Content tool? The ContentTool is simmilar to blender, in the world of LOTUS simulator?
Not really. You can not model the meshs here, but you can make light bulbs, animations or axles, for example.
So i converted the modells to x3d, and after that, i imported them into the CT. My main question is the next, can I create the entire bus in the Content Tool as one project?
Yes, that's the way how it's done.
If i do that, finally i will get one lct file. Is this the right way of develop a bus, or tram in the game?
Yes, it is. If you'll make sounds at sometime, that will be in a seperate container (.ltx, I think).
My second question is not really a question, but rather a request. What is the sollution of this problem? If i want to save (or simply export) my work in the CT, i get this message (picture below).
That isn't an important message, your file will be still saved. You can fix that by going over the objects shown in the message and pressing W -> "Remove Doubles" in Edit Mode.
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Mee to. Shadow resolution on medium. Everything else is on minimum.