In multiplayer, players can take on the role of a dispatcher - that is, the person who generally operates switches, routes, level crossings, etc. in the interlocking, sets the routes or dissolves them if necessary, and of course monitors the entire operation in the process.
Articles of the category „Gameplay“
Most Active Authors
-
Janine
147 entries -
Marcel Kuhnt
67 entries -
Florian
45 entries -
Steven3233
12 entries -
jjasloot
12 entries
-
-
This is where all the threads come together!
As in reality, from now on there is the possibility - exclusively in multiplayer - for one or more players to slip into the role of the control centre employee and coordinate the public transport of the selected map from there. -
LOTUS is started, you select single player, and the LOTUS freezes irrevocably.
-
-
The existing key combinations are not fixed, but can be changed. New key combinations can also be added and game controllers can be configured.
-
In the multiplayer mode of LOTUS, players can drive together on one map. In addition, LOTUS offers a number of ready-made and unfinished social features that you can use to keep track of friends and colleagues, as well as for mutual agreement and exchange.
-
There is a correlation between the performance, the graphic settings and the actual look of the scenery in LOTUS. Some settings effect the performance a lot while seeing no difference ingame. This article shows which graphic setting you manipulate when having several indications.
-
The GT6N is the first standard vehicle in LOTUS. The ingame hints will help you understanding the handling. For all other demands, you have this lexicon article.
-
The graphic settings change although the user doesn't change them by himself.
-
Some tiles on the map are shown in the wireframe mode, which is more likely to be unintended.